/**
 * Copyright (c) 2008, Andrew Carter
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without modification, are 
 * permitted provided that the following conditions are met:
 * 
 * Redistributions of source code must retain the above copyright notice, this list of 
 * conditions and the following disclaimer. Redistributions in binary form must reproduce 
 * the above copyright notice, this list of conditions and the following disclaimer in 
 * the documentation and/or other materials provided with the distribution. Neither the 
 * name of Andrew Carter nor the names of contributors may be used to endorse or promote 
 * products derived from this software without specific prior written permission. 
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY 
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT 
 * SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT 
 * OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR 
 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package com.acarter.jmejtree;

import java.util.Vector;

import com.acarter.composabletree.ComposableTreeModel;
import com.acarter.composabletree.ComposableTreeNode;
import com.acarter.jmejtree.treenode.ControllerTreeNode;
import com.acarter.jmejtree.treenode.LightStateTreeNode;
import com.acarter.jmejtree.treenode.LightTreeNode;
import com.acarter.jmejtree.treenode.PassNodeStateTreeNode;
import com.acarter.jmejtree.treenode.PassNodeTreeNode;
import com.acarter.jmejtree.treenode.RenderStateTreeNode;
import com.acarter.jmejtree.treenode.SpatialTreeNode;
import com.acarter.jmejtree.treenode.TextureStateTreeNode;
import com.acarter.jmejtree.treenode.TextureTreeNode;

/**
 * @author Carter
 *
 */
public class JMEComposableTreeModel extends ComposableTreeModel {

	/**
	 * @param root
	 */
	public JMEComposableTreeModel(Object root) {
		super(root);

		SpatialTreeNode spatial = new SpatialTreeNode();
		RenderStateTreeNode renderstate = new RenderStateTreeNode();
		ControllerTreeNode controller = new ControllerTreeNode();
		
		Vector<ComposableTreeNode> spatialChildren = new Vector<ComposableTreeNode>();
		spatialChildren.add(renderstate);
		spatialChildren.add(controller);
		spatialChildren.add(spatial);
	
		addNodeType(spatial, spatialChildren);
		addNodeType(renderstate, new Vector<ComposableTreeNode>());
		addNodeType(controller, new Vector<ComposableTreeNode>());
		
		LightStateTreeNode lightState = new LightStateTreeNode();
		LightTreeNode light = new LightTreeNode();
		
		Vector<ComposableTreeNode> lightStateChildren = new Vector<ComposableTreeNode>();
		lightStateChildren.add(light);
		
		addNodeType(lightState, lightStateChildren);
		addNodeType(light, new Vector<ComposableTreeNode>());
		
		TextureStateTreeNode textureState = new TextureStateTreeNode();
		TextureTreeNode texture = new TextureTreeNode();
		
		Vector<ComposableTreeNode> textureStateChildren = new Vector<ComposableTreeNode>();
		textureStateChildren.add(texture);
		
		addNodeType(textureState, textureStateChildren);
		addNodeType(texture, new Vector<ComposableTreeNode>());
		
		PassNodeTreeNode passNode = new PassNodeTreeNode();
		PassNodeStateTreeNode passNodeState = new PassNodeStateTreeNode();
		
		Vector<ComposableTreeNode> passNodeChildren = new Vector<ComposableTreeNode>();
		passNodeChildren.add(renderstate);
		passNodeChildren.add(controller);
		passNodeChildren.add(spatial);
		passNodeChildren.add(passNodeState);
		
		addNodeType(passNode, passNodeChildren);
		
		addNodeType(passNodeState, new Vector<ComposableTreeNode>());
	}

}
